
This is a solo project I did in late spring of 2019. I spent about six weeks on this project. In this project I focused on improving my ability to create realistic textures for objects, and on learning how to use Substance Painter to create materials. I also focused on improving my ability to craft particle effects. Everything in this scene was made by me
Time Frame: 6 weeks
Software Used: Maya 2018, Unity 2018.3, Substance Painter, Photoshop