Anarchist’s Enclave

Key Shot

This is a Solo project I created over the course of about 8 weeks in Spring of 2019. I used this project to explore a painterly art style, and to get better at lighting my scenes. Everything in this scene was created by me except the water shader, which was created by Tim Lewis and used with his permission.

Time Frame: 7 weeks
Software Used: Maya 2018, Unity 2018.3, Photoshop 2019

Supporting Shots

Published by Sasha Bond-Harris

Indie game developer with a passion for particle effects, 3D art, design, and programming.

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